Category: 1 Instructional Design

  • Staying Current as an Instructional Designer: The Values I Lean On

    Staying Current as an Instructional Designer: The Values I Lean On

    One of the questions my students often ask me is: How do you stay current with trends in instructional design?

    As someone who primarily teaches instructional design these days, staying up to date is a crucial part of my work. It’s not just about keeping my courses relevant; it’s about ensuring that I can guide my students in preparing for the future of our field. This semester, I’m teaching a course on learning theories and another on multimedia project design. Both require an understanding of not only current trends but also the underlying theories that form the foundation of effective design.

    So how do I stay current? For me, it comes down to three key traits: curiosity, humility, and fearlessness.

    Curiosity

    Curiosity drives me to explore how instructional designers are creating innovative learning experiences and solving design challenges. I’m always on the lookout for new ideas and techniques, whether that’s through reading articles, participating in webinars, or engaging with the work of other designers. This curiosity helps me not only stay informed but also continuously expand my understanding of what’s possible in our field.

    Humility

    Humility plays a big role in my approach to learning. I’ve learned that my students are an incredible source of knowledge and expertise. Some of them have skills in areas where I don’t, such as video production. I’m not afraid to lean on their experiences and learn from them. This reciprocal relationship enriches the learning environment and reminds me that growth comes from being open to what others can teach you.

    Fearlessness

    Finally, fearlessness has been key to my professional development. I’ve learned not to shy away from reaching out to others in the field—whether that’s on social media or through my podcast. The podcast, in particular, has been a transformative tool. It’s allowed me to connect with thought leaders and practitioners by simply asking them to have a conversation. These connections have broadened my network and deepened my understanding of instructional design trends and practices.

    Putting It All Together

    Staying current as an instructional designer isn’t just about consuming information; it’s about fostering a mindset that prioritizes curiosity, humility, and fearlessness. By embracing these values, I’m able to keep my teaching fresh and relevant while continuously learning from the vibrant and ever-evolving community of instructional design professionals.

    If you’re looking to stay current, start by nurturing your curiosity, embracing opportunities to learn from others, and being fearless in reaching out to make connections. You might be surprised by how much you can grow—and how much you can inspire your students in the process.

  • Descriptive Audio

    Descriptive Audio

    I enjoy listening to TV shows while I cook and relax, often doing jigsaw puzzles on my iPad. A feature I’ve found incredibly useful is descriptive audio. Similar to closed captions for the hearing impaired, descriptive audio narrates the visual elements crucial to the storyline. This doesn’t mean it describes everything; it selectively enhances understanding of important visual details, which I might miss if I were only listening to the audio.

    This approach has improved how I write image alt text for educational resources. Descriptive audio has taught me that it’s not necessary to detail every part of a visual. Instead, it’s more impactful to focus on elements that support the narrative. Often, alt text can become too literal, which may lead to cognitive overload. By concentrating on relevant details, the descriptions help learners grasp the essential aspects of an image.

    I was once told that to accommodate blind learners, one needed to describe every detail to mimic the experience of sighted learners. However, this isn’t practical or helpful. For instance, if colors are irrelevant to the content’s message, mentioning them only adds unnecessary ‘noise.’ It’s more effective to tailor alt text to convey the intended learning outcomes.

    Although not all TV shows offer descriptive audio, those that do provide a richer, more accessible experience. I highly recommend trying it out—it’s been a game changer for how I listen or even when I wash TV and has shown me how to efficiently and effectively describe visual content.

  • Exploring AI

    Exploring AI

    As an instructional designer, I understand the dilemma of deciding on a policy regarding the use of AI in our courses. The options presented – either banning AI or allowing it with attribution – seem limiting and don’t fully capture the potential of AI as a valuable tool for instructional designers.

    Personally, I believe that banning AI in classes would not be responsible, as AI can greatly enhance the learning experiences we create. Text-based AI, as well as image-based AI tools, have become indispensable in our everyday work as instructional designers. They offer us the ability to generate and manipulate content in ways that were previously time-consuming or even impossible.

    From a writer’s perspective, I have found AI to be an incredibly useful tool. For instance, while working on stories from our Going East bike trip, I needed to transform the writing from a joint first/third person perspective into a first person account for a book. Additionally, I had to change the tense from past to present. AI was instrumental in helping me accomplish these tasks efficiently. However, does the use of AI make the text any less mine? Should I now consider citing the AI as a coauthor of my work? If I were to hire an editor, I wouldn’t be required to cite them, so why should I treat AI differently?

    Similarly, when creating blog feature images, I often rely on an AI tool like Adobe Firefire. It quickly generates images that meet my requirements, although I don’t explicitly attribute the tool. Should I start citing my AI tools now?

    Recently I’ve discovered that Adobe Illustrator has an AI feature where it will generate vector images for you. Either backgrounds or specific images. You can then take those images and edit them to make them what you want. For example, I asked Illustrator to create: “bald woman sitting on a lounge chair wih a small black dog on her lap”. This is one of the images it produced. I can then take that image and edit any part of it. Does that fact that Adobe Illustrator now do text to image mean that I need to start citing my tools? Before I might have used a preconfigured template or free vector image as a starting place. When does the composition become mine?

    These questions are particularly relevant when considering what ethical behavior entails in academic studies and instructional design practice. The two contexts have distinct ethical considerations. As instructional designers, we increasingly rely on generative AI tools to create the best learning experiences possible. While I don’t want to stifle my students’ use of these tools, I also want to ensure that they understand how to use them ethically in an academic setting, even if the standards of academic ethics may differ from those in practice.

    The use of AI in the instructional design classroom is a complex issue. It requires a thoughtful approach that balances the potential benefits of AI with the need to uphold ethical standards. As educators, we should guide our students in understanding and navigating these ethical considerations, fostering responsible and effective use of AI in their learning journeys.

    What do you think? How should I be approaching generative AI in the instructional design classroom?

    PS: I asked ChatGPT what would be a good feature image for this blog post, and then I asked it what would be a good prompt to use to generate the image. It suggested “Imagine a dynamic scene where a group of diverse individuals, representing students and educators, are creatively interacting with futuristic AI symbols and tools. The setting should reflect a harmonious blend of traditional and modern educational elements, emphasizing the positive synergy between human innovation and artificial intelligence in the instructional design process.” I took that text and plug it into adobe Firefly to generate the feature image.

  • ChatGPT and Personalized Learning

    ChatGPT and Personalized Learning

    Feature image created by Adobe Firefly.

    When I ask ChatGPT about the benefits of AI for instructional design, one of the things it calls out is personalized learning.

    “Personalized Learning Experience: ChatGPT can provide a highly personalized learning experience by tailoring responses to the individual learner’s needs and preferences. It can adapt the content and delivery based on the learner’s prior knowledge, learning style, and progress, enhancing engagement and knowledge retention.”

    ChatGPT

    This immediately triggers several things for me. Let’s take this and pull it apart.

    Let’s start with learner’s needs. How is it that chatGPT would know a person’s needs. Often the person isn’t able to clearly articulate what they need. One of the skills of an instructional designer is called Needs Analysis – we ask a lot of questions to help figure out what the real problem is, and then determine if training can fix it.

    Next we have preferences. The problem with preferences is that they don’t necessarily align with effective learning. Research has shown (Clarke, 1982) that learner’s preference doesn’t necessarily equate to the most effective way to learn a particular topic.

    Next we have prior knowledge. This is one where adaptive learning (or personalized learning) is effective. This happens with other AI systems. It isn’t a new idea. That being said, tools like ChatGPT don’t allow for enough input for prior knowledge to be effective. This isn’t a ChatGPT benefit, rather it is an AI benefit when used in some form of learning management system.

    And then there is learning styles (also known as VARK for visual, auditory, reading/writing, and kinesthetic). I would love to never have to hear about learning styles again. It has been shown time and time again that learning styles aren’t really a thing. They don’t make sense. If you still believe in learning styles (also called VARK), then please watch this great YouTube video by Veritasium.

    I did see one example where the author talked about learners using ChatGPT to support their learning – by providing tutorial type services. However, that isn’t personalized learning. That is providing support for learning. They are not the same thing.

    I haven’t yet seen an example of how generative AI and specifically a Large Language Model (LLM) can be used to support personalized learning.

    Is this just another example of the ChatGPT imagining things? Do you see a way that ChatGPT specifically can support personalized learning?

  • ChatGPT and Interviewing Learner Personas

    ChatGPT and Interviewing Learner Personas

    Feature image created by DALL-E 2 an AI: a female instructional designer interviewing a chatbot with a question mark in the foreground

    As I review and prepare lessons for the next week of class, I ask myself what value can ChatGPT add to either my class or the instructional design process that we are exploring at the time.

    When I read an idea about using ChatGPT to create persons in the emerging 101 creative ideas to use in AI in education that is being developed by participants in various Equity Unbound sessions. I thought, what a great idea. I could use ChatGPT to create personas. I started by asking it to impersonate an experienced instructional designer. Then I asked it what questions to ask about the learner when doing learner context analysis.

    ME: Impersonate an experienced instructional designer

    ChatGPT: As an experienced instructional designer, I have a passion for creating engaging and effective learning experiences for my clients. With years of experience in the field, I have honed my skills in instructional design theory and best practices, as well as in using various technologies to support the learning process.

    My design process starts with a thorough understanding of my clients’ needs and the desired learning outcomes. I then use this information to create a custom design that leverages a variety of instructional strategies, including interactive…

    ME: When doing a learner context analysis what questions should i ask about the learner?

    ChatGPT: When conducting a learner context analysis, it’s important to gather information about the learners in order to design effective learning experiences that meet their needs. Some common questions to ask about the learners include:

    1. Demographic information: What is the age, gender, education level, and cultural background of the learners?
    2. Prior knowledge and experience: What prior knowledge or experience do the learners bring to the learning experience?
    3. Goals and motivations: What are the learners’ goals and motivations for taking the course or training?
    4. Learning preferences: How do the learners prefer to learn? Do they prefer visual, auditory, or kinesthetic approaches?
    5. Challenges and obstacles: What challenges or obstacles might the learners face in achieving their learning goals?
    6. Technology proficiency: What level of technology proficiency do the learners have, and what technology will they be using for the learning experience?
    7. Access to resources: What resources, such as textbooks, technology, or support services, will the learners have access to during the learning experience?

    By asking these questions, you can gain a deeper understanding of the learners and their context, and use this information to create more effective and engaging learning experiences.

    In reading what it replied, I had to ask it to remove item 4. I had to ask it to remove references to the debunked myth around learning styles.

    ME: remove learning preferences from the list

    ChatGPT: Sure, here is the updated list without the learning preferences question:

    1. Demographic information: What is the age, gender, education level, and cultural background of the learners?
    2. Prior knowledge and experience: What prior knowledge or experience do the learners bring to the learning experience?
    3. Goals and motivations: What are the learners’ goals and motivations for taking the course or training?
    4. Challenges and obstacles: What challenges or obstacles might the learners face in achieving their learning goals?
    5. Technology proficiency: What level of technology proficiency do the learners have, and what technology will they be using for the learning experience?
    6. Access to resources: What resources, such as textbooks, technology, or support services, will the learners have access to during the learning experience?

    Once it had a list of items that I was happy with, I then asked it to create a persona for me. I did give it a little bit of information so the persona was close to what I was looking for.

    ME: create a person using the list of a women who is 45 years old and wants to transition her career from K-12 to instructional design.

    ChatGPT: Meet Sarah, a 45-year-old woman who is looking to make a career transition from K-12 education to instructional design.

    1. Demographic information: Sarah is a 45-year-old female with a background in K-12 education.
    2. Prior knowledge and experience: Sarah has been a teacher for the past 20 years and has a deep understanding of education and instructional design theories. She is well-versed in creating lesson plans and has experience using various educational technologies in the classroom.
    3. Goals and motivations: Sarah is looking to make a career transition to instructional design because she is passionate about creating effective and engaging learning experiences for students. She believes that her background in education and her experience in the classroom make her well-suited for this new career.
    4. Challenges and obstacles: Sarah’s biggest challenge in making the transition to instructional design is gaining the technical skills and experience necessary to excel in the field. She also recognizes that she may face ageism or biases as she looks to enter a new field later in her career.
    5. Technology proficiency: Sarah is familiar with basic technologies such as word processing and email, but she is eager to learn more about instructional design tools and technologies to help her succeed in her new career.
    6. Access to resources: Sarah has limited financial resources, but she is determined to invest in herself and her new career. She is willing to take online courses and attend workshops to gain the skills and knowledge she needs to succeed.

    Then it occured to me. I could then ask ChatGPT to impersonate the persona that it just created. In that way, and then I could interview the persona about different things.

    ME: impersonating sarah: What is your biggest concern about learning instructional design?

    ChatGPT: As Sarah, my biggest concern about learning instructional design is gaining the technical skills and experience necessary to excel in the field. While I have a strong background in education and a passion for creating effective learning experiences, I recognize that there is a lot to learn about instructional design tools and technologies. I am eager to invest in myself and my new career, but I know that I will need to work hard and be dedicated in order to be successful.

    Then I wondered what would happen if I asked it to create another persona, this time giving it no guidance. I asked it to create a new persona then I ask it a question as that persona

    ME: create another persona

    ChatGPT: Meet Jake, a 35-year-old man who is looking to transition from a corporate sales role to instructional design.

    1. Demographic information: Jake is a 35-year-old male with a background in corporate sales.
    2. Prior knowledge and experience: Jake has worked in sales for the past 10 years and has experience creating and delivering presentations. He is also familiar with various technologies and tools used in the corporate environment.
    3. Goals and motivations: Jake is looking to transition to instructional design because he has a passion for helping others learn and grow. He believes that his experience in sales and his ability to communicate effectively make him well-suited for a career in instructional design.
    4. Challenges and obstacles: Jake’s biggest challenge in making the transition to instructional design is gaining the education and experience necessary to be successful in the field. He is also concerned about the competition for instructional design jobs, as the field is highly competitive.
    5. Technology proficiency: Jake is familiar with a variety of technologies and tools, including presentation software and video conferencing platforms. He is eager to learn more about instructional design technologies and tools to help him succeed in his new career.
    6. Access to resources: Jake has the financial resources and support from his family to invest in his new career. He is willing to take online courses, attend workshops, and seek out mentorship opportunities to gain the skills and knowledge he needs to succeed as an instructional designer.

    ME: impersonating jake: how much time do you have to dedicate to your studies each week?

    ChatGPT: As Jake, I am willing to dedicate a significant amount of time each week to my studies in instructional design. I understand that making a career transition is not easy, and I am committed to putting in the effort necessary to be successful. I am a full-time worker but I am also willing to allocate my evenings and weekends to learning and gaining practical experience. I believe that with dedication and hard work, I can achieve my goal of becoming an effective and successful instructional designer.

    Wanting to push things a little further, I figured I’d ask it for its opinion, based on which persona it was responding as. I was a little disappointed by how the answers were similar and vague.

    ME: impersonating jake: what is your opinion about group work in online courses?

    ChatGPT: As Jake, I believe that group work can be a valuable component of online courses in instructional design. Collaborating with others can provide opportunities for diverse perspectives and ideas, as well as allowing for the development of teamwork skills that are important in many professional settings. At the same time, I understand that online group work can also pose challenges, such as coordinating schedules and effectively communicating with others in a virtual setting. Overall, I believe that well-designed group work can be a beneficial aspect of online learning and that it can help to enrich the educational experience.

    ME: impersonating Sarah: what is your opinion about group work in online courses?

    ChatGPT: As Sarah, I believe that group work in online courses can be a valuable learning experience. Collaborating with others can provide opportunities for diverse perspectives and ideas, as well as the development of teamwork skills. However, I also understand that online group work can pose challenges such as coordinating schedules and effectively communicating with others in a virtual setting. To make group work successful, I believe that clear guidelines and communication strategies should be established, and that all group members should be held accountable for their contributions. When done well, group work can enhance the overall learning experience and provide opportunities for growth and development.

    I then decided to ask it to create a different persona. I recall Maha Bali saying that it was pretty good at answering as a person for whom English is not their primary language. The English part worked, but then I had to ask it to adjust the age, as it is very unlikely that I would have a 25 year old student (it does happen, but only occasionally).

    ME: create a persona of a person who does not have english as a their primary language

    ChatGPT: Meet Ahmed, a 25-year-old man who is looking to transition into instructional design.

    • Demographic information: Ahmed is a 25-year-old man from a non-English speaking country.
    • Prior knowledge and experience: Ahmed has a degree in education and has worked as a teacher in his home country. He has a passion for helping others learn and is interested in exploring new technologies to improve the learning experience.
    • Goals and motivations: Ahmed’s goal is to transition into instructional design to utilize his education background and to gain new skills and knowledge in the field. He is motivated by his passion for education and his desire to help people learn in new and innovative ways.
    • Challenges and obstacles: Ahmed’s biggest challenge is language. English is not his first language, and he struggles with communication and understanding technical jargon. He is also unfamiliar with many of the instructional design technologies and practices used in English-speaking countries.
    • Technology proficiency: Although Ahmed is familiar with some technology, he is looking to learn more about instructional design technologies and tools to help him succeed in his new career.
    • Access to resources: Ahmed has limited financial resources, but is committed to investing in his education and career. He is willing to take online courses, attend workshops, and seek out mentorship opportunities to overcome the language barrier and gain the skills and knowledge he needs to succeed as an instructional designer.

    ME: Make Ahmed 10 years older

    ChatGPT: Meet Ahmed, a 35-year-old man who is looking to transition into instructional design.

    • Demographic information: Ahmed is a 35-year-old man from a non-English speaking country.
    • Prior knowledge and experience: Ahmed has a degree in education and has worked as a teacher for over a decade in his home country. He has a passion for helping others learn and is interested in exploring new technologies to improve the learning experience.
    • Goals and motivations: Ahmed’s goal is to transition into instructional design to utilize his education background and to gain new skills and knowledge in the field. He is motivated by his passion for education and his desire to help people learn in new and innovative ways.
    • Challenges and obstacles: Ahmed’s biggest challenge is language. English is not his first language, and he struggles with communication and understanding technical jargon. He is also unfamiliar with many of the instructional design technologies and practices used in English-speaking countries.
    • Technology proficiency: Although Ahmed is familiar with some technology, he is looking to learn more about instructional design technologies and tools to help him succeed in his new career.
    • Access to resources: Ahmed has limited financial resources, but is committed to investing in his education and career. He is willing to take online courses, attend workshops, and seek out mentorship opportunities to overcome the language barrier and gain the skills and knowledge he needs to succeed as an instructional designer.

    ME: impersonating Ahmed: what are your opinions about online group work

    ChatGPT: As Ahmed, I believe that online group work can be a valuable component of my learning experience in instructional design. Collaborating with others can provide opportunities for diverse perspectives and ideas, and help me develop important teamwork skills. However, I also understand that online group work can present some challenges, such as coordinating schedules and communicating effectively with others in a virtual setting. Additionally, as English is not my first language, I may struggle with language barriers and finding ways to effectively communicate with my group members. To make the most of online group work, I believe it is important to establish clear guidelines and communication strategies, and for all group members to be held accountable for their contributions. With these considerations in mind, I believe that online group work can be a valuable component of my education and career development.

    I noticed that the answers about group work were all positive, which does not align with my experience teaching. In many cases students are hesitant if not adverse to group work. I asked it to make Ahmed hesitant about group work and make Sarah hate group work.

    ME: make ahmed hesitant about the benefits of online group work

    ChatGPT: As Ahmed, I am somewhat hesitant about the benefits of online group work in my learning experience in instructional design. Although I understand that collaborating with others can provide opportunities for diverse perspectives and ideas, I also know that online group work can present some challenges, such as coordinating schedules and effectively communicating with others in a virtual setting. Furthermore, my limited proficiency in English as a second language may make it difficult for me to fully participate in online group work and effectively communicate with my group members. While I acknowledge the potential benefits of online group work, I am cautious about its effectiveness and potential limitations, and would like to approach it with care and consideration.

    ME: make Sarah hate online group work

    ChatGPT: As Sarah, I have a strong negative opinion about online group work in my learning experience in instructional design. I find that online group work often lacks the personal connection and face-to-face interaction that I value in collaborative projects. Additionally, coordinating schedules and effectively communicating with group members in a virtual setting can be a challenge. I also find that some group members may not take their responsibilities seriously, leading to uneven workloads and a lack of accountability. Overall, I believe that online group work is less effective than in-person collaboration and do not see it as a valuable component of my education and career development.

    I found it interesting that Sarah was still OK with group work, but not in the online context.

    Overall I found this experiment interesting. Could and instructional designer use ChatGPT to create personas? Sure, but you still need to know about your actual learners in order to make sure the personas have the right information. It is good at making up the fictional stuff, but it needs to be coached on the actual stuff.

    Would I object to my students using ChatGPT to create personas? No, as long as those personas aligned with their projects. I’m less concerned about how they present their personas and more concerned that they are asking the right questions about who their actual learners are.

    I can see ChatGPT being very useful for creating fictional scenarios that align with the prompts provided by the instructional designer. In that way, it could lead to better quality analysis as it might provide a fictional detail that requires the designer to provide a more detailed prompt.

    Do you think ChatGPT is a useful tool during the analysis phase of instructional design? How would you use it?

  • ChatGPT and Instructional Design

    ChatGPT and Instructional Design

    I asked ChatGPT to write me a blog post about teaching instructional design. It clearly writes blog posts that are intended to be advertisement type material. Here is the post that it wrote:

    The Importance of Teaching Instructional Design: Preparing Students for a Career in E-Learning and Educational Technology

    Instructional design is the process of creating educational or training materials and experiences in a systematic and efficient way. It involves analyzing learning needs, designing instructional materials, developing and delivering the materials, and evaluating the effectiveness of the instruction. Instructional design can be applied in various settings, such as classrooms, corporate training, e-learning, and more.

    As technology continues to advance and change the way we learn, the field of instructional design has become increasingly important. The demand for instructional designers has been growing, as organizations and institutions are looking for ways to create effective and engaging e-learning experiences.

    That’s why teaching instructional design in higher education is crucial in preparing students for a career in e-learning and educational technology. By teaching instructional design, students can learn the skills and knowledge needed to create effective and engaging educational materials. They will also learn how to apply the latest technologies and trends in e-learning to design and develop instructional materials.

    When teaching instructional design, it’s important to cover the different models, approaches and tools that are used in the field. These include ADDIE, SAM, Agile instructional design, and tools such as storyboarding, design templates, and learning management systems.

    Additionally, it’s important to provide students with hands-on experience through projects, case studies, and other practical assignments. This will give them the opportunity to apply what they have learned and gain experience in the field.

    In conclusion, teaching instructional design is crucial in preparing students for a career in e-learning and educational technology. As technology continues to change the way we learn, the field of instructional design will continue to be in high demand. By providing students with the skills and knowledge needed to create effective and engaging e-learning experiences, we can help them become successful instructional designers in the future.

    I find the technology rather fascinating. I also found myself wondering, am I plagiarizing if I use chatGPT to write a blog post for me and I attribute it to me instead of the bot? My next query is “how will ChatGPT change the way we teach instructional design?”

    ChatGPT, as a language model, could potentially change the way instructional design is taught in several ways:

    1. Personalized learning: ChatGPT could be used to create personalized learning experiences for students by providing tailored responses and feedback based on their learning needs and progress.
    2. Automated content generation: ChatGPT can generate instructional content that could be used in instructional design, such as lesson plans, assessments, and other materials. This could save time and resources for educators.
    3. Intelligent Tutoring: ChatGPT could be used to create intelligent tutoring systems that can help students with specific areas they are struggling with by providing them with the right resources and feedback.
    4. Adaptive teaching: ChatGPT could help educators to create adaptive e-learning experiences that adapt to the learners needs and preferences, by analyzing their interactions and providing appropriate guidance, feedback, and assessments.
    5. Simulation and role-playing: ChatGPT could be used in simulations and role-playing activities to create realistic scenarios, giving students the opportunity to practice what they have learned in a safe environment.

    It’s important to note that while ChatGPT could be a useful tool in teaching instructional design, it’s not a replacement for human instructors and it should be used as a supplement to the traditional teaching methods. Additionally, it’s also important to consider ethical, privacy and security concerns when using language models like ChatGPT in the educational settings.

    ChatGPT

    A friend mentioned that her son was using ChatGPT to help write an essay. She guided him through how to use it in an ethical way that allowed it to help him with writer’s block, but also required him to use critical thinking to create his essay. This is an interesting technology, and it will need to change the way we teach. I’m not sure how it will affect the instructional design process. It can do something things, but it still needs a human to ask it good questions and validate that the responses are good ones.

    I do feel like this is game changing technology, in a way that I have not seen before.

    How do you think ChatGPT (and AI in general) will change the way we do instructional design?

  • I’m officially a podcaster!

    I’m officially a podcaster!

    In September I launched Demystifying Instructional Design – a podcast where I interview instructional designers about what instructional designers do. I’ve just finished posting my 9th episode! Initially I didn’t feel like I could call myself a podcaster, because I just started. Now that I have almost a full season under my belt, I feel safe to say I’m a podcaster.

    I’ve decided that I’m going to end season 1 after episode 10. I’ll take a short break over the holiday and then start up season 2 in the new year. It is incredible to be thinking about the podcast in “seasons”.

    It is still a lot of work. I’m still trying to figure out the best way streamline the editing process. I tried making my process into an infographic, and that highlighted to me that I’m switching between tools too often, which means I’m not using the tools to their full potential. I’d love to watch someone who does professional audio editing using both Adobe Audition and Descript. I’d like to see what tricks they use to make editing more efficient.

    The part that I’m really enjoying is the opportunity to interview a variety of people. I started off with asking basic questions about what instructional designers do, but as time goes by I’m going to look at some more specialized interviews. One of my first set of specialized interviews is around creating a portfolio and professional presence. I’ve chosen that largely because I’m teaching a class on it in the spring, and this lets me do a bunch of research for my course!

    If you’d like to learn more about instructional design, I encourage you to subscribe to my podcast and follow my blog at Demystifying Instructional Design.

  • My new podcast

    My new podcast

    I haven’t been blogging much lately. In part this is because I have a new project that is occupying my spare time! I can no officially call myself a ‘podcaster’. I have launch Demystifying Instructional Design, a podcast where I interview instructional designers about different aspects of their jobs. My first round of interviews focused mainly on what instructional designers do. My later podcasts are also asking those who hire instructional designers what they are looking for.

    In addition to podcasting, I’m also blogging at Demystifying Instructional Design. The blog on that site focuses on producing the podcast and teaching instructional design.

    So, if you want to see what I’m up to, pop on over to Demystifying Instructional Design and check it out!

  • Five tips for online instruction efficiency

    Five tips for online instruction efficiency

    I’ve been teaching online for quite some time now – well before Covid. I teach a course on how to teach and design online courses. In the realm of online learning, a lot of research and practice is focused on how to create a better student experience. Very little is written about how to make a better instructor experience. I figured I’d share a few of my tips for instructor efficiency.

    1. Subscribe to the Q&A forum

    Most Learning Management Systems (LMSs) allow you to subscribe to discussion forums, and most courses have a discussion forum where students can ask questions. Students are encouraged to use that forum for questions that might be of interest to the entire class. If you are someone like me that watches your email regularly, but only looks at the LMS once or twice a day, then subscribing to the forum means you see students questions quickly, without the need to be continually monitoring the entire discussion board.

    2. Screen videos in double time

    When I’m trying to find video resources for my students, I watch them in double time. I have installed a browser plugin that lets me adjust the speed of video playback for any video – but a lot of video players also allow you to do this. Since I know the content and I’m mostly screening for appropriateness and quality, watching in double time saves me a lot of time.

    3. Use breakout rooms during sync sessions

    With Covid I find myself holding more sync sessions that I would have previously as students are craving that extra connection. One way to do this without having to be “on” for the entire session is to plan several small group discussions among students. If you have a leading question or two you can have the groups contribute responses in a shared Google doc, which gives you a way to gage how the groups are doing without needing to jump into the rooms. I will often setup a breakout room and then use that time while students are interacting to mark or setup my sessions for the following week. That way, I’m present if students run into trouble or need me, and yet I’m being productive with my time. The bonus is that students generally love the opportunity to interact with each other in small groups. Just make sure the groups are not too small (3 or more) and not to large (6 or less).

    4. Create re-usable resources outside of the LMS

    If I’m creating a resource that I think I will use either multiple times or in multiple classes, I create it outside of the Learning Management System. For example, I have a page of Open Educational Resources that are all things I use in my classes. Since I’ve put them here, I can easily reference them and I don’t need to recreate them or maintain them within a system that I don’t control.

    5. Provide video feedback on projects

    When I have students submit projects, especially multimedia projects, I use video as a way to provide feedback. I usually use screencast-o-matic, as it is inexpensive and easy to use. I can load a page, look at it, hit record, provide some feedback, pause the recording and move on to the next page. This saves me a lot of time, but also personalizes the feedback for the students. In general, students prefer this type of feedback as it not only tells them what you are thinking but also shows them directly where you were on their project when you had the idea.

    What tips do you have to improve instructor efficiency when teaching online?

    Feature image by Bill Oxford on Unsplash

  • What should go into an instructional designer’s portfolio?

    What should go into an instructional designer’s portfolio?

    I’m teaching a class on “Designing your online professional presence” for instructional designers in the University of Massachusetts-Boston instructional design program. As part of that, I reached out to my various networks and asked those who hire instructional designers to complete a short survey. I had 15 responses from a variety of sectors (9 corporate, 5 freelance, 3 higher ed, 2 government, 2 nonprofit, 1 healthcare). Note that most people had experience in multiple sectors, which is also an interesting thing to know about instructional designers!

    I want to thank everyone who completed the survey. This is much more valuable information than anything I might find in a textbook or academic article!

    I have to admit that my survey was not particularly well written and had some pretty embarrassing typos! That being said, the information I gleaned from the survey is super valuable. In the following sections, I’ve outlined the key ideas from the survey.

    What is the first thing a hiring manager looks for?

    The portfolio landing page (which generally is a person’s “about me” page), should have an appealing and modern aesthetic. It should be clean and uncluttered (less is more) and an intuitive interface. The navigation should be simple and well structured.

    The landing page should include graphics that support the content of the page, that is, graphics should be meaningful and not simply decorative. In addition, graphics should be included properly – that is, without stretching or warping them.

    One person highlighted that there should be 10 seconds of information. More specifically, that what they see in the first 10 seconds should draw them into the site. If it takes longer, they are apt to lose interest.

    From a content perspective, there were some different opinions on the level of information. People wanted not only a sense of who you are as an instructional designer, but also who you are as a person.

    Specific things that might go on this page include:

    • Qualifications including skills and training
    • Short fun bio (6-8 sentences) written in first person
    • There was disagreement about the need for a photo
    • Demonstration of your personal values
    • Outline what you hope to achieve (what are you looking for?)
    • Explicit accomplishments (data – number of LMSs, number of courses, etc)
    • History of your journey into the field
    • Link to resume

    What types of samples do hiring managers look for?

    Hiring managers want to samples that demonstrate the candidates strengths. In addition, for the sample, they would like text that describes the context in which it was created and any key design decisions that you made while creating the sample. They do not want to see examples that look like course assignments (scrub examples you create in courses to remove anything that says it was created for a class).

    One manager replies rather succinctly:

    I just want to see a 2-3 images and a brief description: 1) Problem you’re trying to solve 2) Learning objectives 3) deliverables 4) Description of your role on your team 5) tools used.

    Further to that, managers were more interested in seeing your ability to solve a problem then are to see that you know how to use all the snazzy features of Storyline.

    Types of samples include:

    • Storyline / Captivate eLearning modules
    • Job aids
    • Needs assessments
    • Course outlines
    • Storyboards
    • Multimedia scripts
    • Program evaluations

    Other things to include?

    Not all managers are concerned about your technical skills, so much as your interpersonal and social skills. Testimonials are an effective way to demonstrate this.

    Does your portfolio need a blog?

    I was surprised by the answer to this – only one person thought it was a necessary component of a portfolio, as it helped to see how you think about a problem. One manager highlighted that the blog is useful as for Search Engine Optimization (SEO), but not necessary on a portfolio site.

    What not to do?

    This is a great checklist of things not to do with your portfolio:

    • Don’t include examples that have mistakes.
    • Don’t include samples that read like course projects.
    • Don’t include examples where someone else did the majority of the work.
    • Don’t overdo graphics or transitions – keep things pedagogically sound.
    • Don’t use gamification unnecessarily.
    • Don’t post documents without context.
    • Don’t have broken links on your site.
    • Don’t use a crazy layout or cluttered design.
    • Don’t include old (outdated) materials.

    What do you think should go into an instructional designer’s portfolio? Do you have any suggestions that are missing or any tips to help instructional designers improve their portfolios?

  • A model for sync sessions in the online classroom

    A model for sync sessions in the online classroom

    Over the years, I’ve tried a few different models for sync sessions in my online classrooms. Originally, I started with guest speakers – I brought various guests into the classroom to answer my students questions. This was a great way for them to learn about different aspects of instructional design, but as an instructor, it became difficult to manage – especially after doing it for a few years, I felt like to was asking the same people over and over and I don’t want to burden anyone. I was also getting tired of that model (it is a good one, just that I wanted to try something new).

    I’ve tried virtual office hours, but that hasn’t been a huge success. Students don’t seem to want to drop in and I despise sitting on a Zoom session alone. It is a waste of time and resources. If more students chose to attend then it would be valuable, but in my case that just isn’t happening. Too many of my students are busy with families and work, so the sync session needs to have specific value.

    A model that I use for community building in another context is the use of breakout rooms for small group discussions. This is something I’m going to try more this semester, as it has been successful in the past. The basic framework for a one hour class goes like this:

    1. Introduction/welcome to the session topic.
    2. 10-minute breakout in small groups.
    3. Presentation / Q&A.
    4. 15-minute breakout into small groups.
    5. Debrief small group activity, close.

    For the different breakouts, the key is to ask a question and give students an opportunity to discuss and reflect. Breakout groups should be 4-5 people so there is enough cross pollination of ideas. If the class doesn’t know each other yet, both breakouts should use the same people so they get to know each other better. If the class does know each other, then you can change up who is in each of the groups for more cross pollination of ideas.

    Another key element is that presentations should never be more than 20 minutes, and if you can keep them to about 10 minutes then students are more likely to absorb the information. If you present too much, then students will disengage – as presentations on a computer are better done asychronously when students can watch them when they have time to focus on the content.

    With all the physical distancing happening, students are more likely to be craving interactivity with their colleagues. As an instructor, I have the ability to help facilitate and jump start the interactivity – hoping that students then take the initiative to set up their own conversations with their colleagues.

    What’s your model for online sync sessions?

  • Designing your professional online presence

    Designing your professional online presence

    This summer I had the privilege of designing and teaching a course that involved creating ePortfolios. I drew upon a lot of my prior experience and knowledge about open education and online learning to design the course. From a learning theory perspective, connectivism and heutagogy were great influences.

    When designing courses, I like to be able to create a structure for the course that can be visualized. In this case, I created the visualization that I shared as the feature image for this post.

    ePortfolio

    The ePortfolio component is intentionally in the middle, as the intent is that the networking, digital storytelling, and professional development all created things that helped with the development of an ePortfolio.

    Networking

    I began the course with a reading about networking as an act of generocity – Shenoy, S. (2019, march 15). Why generocity is the key to effective networking. The Dream Catcher: Live your dream live: Make a difference. Retrieved from http://thedreamcatch.com/generosity-is-the-key-to-effective-networking/.

    I really like this post, as it put networking into a different perspective for a lot of my students. I had not thought about how I did a lot of this generocity naturally, so it had not occurred to me the need to make it intentional. The article helped to highlight that networking isn’t just about projecting your talents, but rather it is more about using your talents to help other people. This also aligns nicely with the Mozilla Web Literacy framework idea of participation. Students generally understand the reading part of web literacy, and the writing part – but the participation part can be a little more challenging.

    My students are generous with each other – they offer to help each other and they provide awesome feedback during peer review cycles. They encourage each other. I’m not sure yet how well they are practicing generocity beyond the scope of their own blogs – but it is a starting place.

    This is one area of the course that needs more intentional work. My students didn’t find this aspect as useful as the other parts of the course – and that in part might just be that I didn’t highlight well enough what activities actually led to good networking practices.

    Digital storytelling

    I love digital storytelling. I love the idea of 2-3 minute YouTube videos as a way to communicate something. I wanted students to create short digital stories about themselves because it is a memorable way to introduce yourself and your ePortfolio. I also figured that as instructional designers, the skills associated with being able to draft and produce a digital story are important. For many of my students, it was their first opportunity to create a cohesive story-based video. It involved script writing, storyboarding, audio recording and video editing.

    I asked students to create two stories. One could be on any topic, but the other had to be something that introduced who their were as instructional designers. I gave an example of my story – which I now need to go and update, as one of my students taught me about the Ken Burns effect on video, and I definitely need to incorporate it to make my video more interesting to watch.

    As a warm-up activity, I had student spend no more than an hour (that was the rule) creating a quick story on any top using Adobe Spark. That worked out really well, as it helped those who where timid about video editing technology to get over a few of the initial hurdles. I think I’m going to try to incorporate Adobe Spark into a couple of my other classes.

    Professional development

    Since my students all came into the class with differing levels of experience, I gave them the opportunity to spend some of their class time on a professional development project of their choice. They had to submit a proposal early in the course, and at the end they had to create an asset for their ePortfolio and write a short report. Next time I teach the course, I think I will change it to be either an asset or a report. As much as I enjoyed reading the reports, I think that it was just an extra bit of work that the students didn’t need – especially if they were blogging.

    ePortfolio

    Now back to the ePortfolio. Here I began with a project that was heavily influenced by Domain of One’s Own. I had students purchase their own domain (there wasn’t a textbook for the course, but there was a requirement to purchase a domain). I suggested Reclaim Hosting for this because of their excellent customer support (which a couple of my students ended up using). I required students to install WordPress and create their portfolio and blog on WordPress. Their portfolio needed at least 3 pages – largely because I wanted to see that they had learned how to create pages and associated menus.

    After a short presentation on how to write good blog posts, I had students write at least 5 posts throughout the course. Each week I gave them ideas as to what they could write about, but didn’t require any specific content. I did require that they write at least one blog post that linked to someone else’s blog – and that someone should be someone who is not in the course. They also were required to comment on blogs – their classmates blogs and I tried to encourage them to leave a comment on someone else’s blog – again helping them expand their networks. The quality of their blog posts amazed me. I think every single one of them would make great bloggers!

    Conclusions

    So far, I’ve received a lot of positive feedback for the course. Many of the students went into the course with no knowledge of WordPress, and specifically no knowledge of self-hosted websites. Also, many of the students had little or no knowledge of video editing software. They came out of the class with so much more confidence.

    One thing that I found I liked about the framework was that the different triangles used different parts of the brain – so when students were getting burned out with technical stuff, they could shift their work to doing creative stuff. That allowed them to work on different aspects of the course based upon what was personally effective for them. I often gave them advice that they were not “behind” if they were ahead in one area – so they could work on one thing while they were being productive, and when their time on that stopped being productive, they could shift to another area.

    Overall, this has been a great experience for me. I am looking forward to teaching the course again. As always, my students surprised me with just how well their stories, blog posts, and ePortfolios turned out.

    Have you taught an ePortfolio / online presence course? What types of activities did you find most effective?

  • Want an Instructional Designer to create a 3-week online course for you?

    Want an Instructional Designer to create a 3-week online course for you?

    Want an instructional designer to create a 3-week instructor led online course for you? I’m looking for a few potential organizations with some flexibility to provide projects for my students to complete.

    I teach a course called “The design and instruction of online courses”. As part of the course, students need to create a 3-week instructor-led online course – that is, this is not a self-paced eLearning course, rather the intent is that the course is facilitated by someone who is not the student. Courses are typically hosted in free LMSs such as Blackboard Coursesites or Canvas, but could be created on an in-house LMS as long as the student, myself, and a few additional students have access to the course for marking and peer review.

    My students are near the end of a certificate or masters degree in Instructional Design. In some cases, they are are able to find projects in their workplace that meet the needs of the course. In other cases, they create courses based upon hobbies. However, I do have some students who would love to get some real-world experience while meeting the requirements for the course.

    Here is a short video presentation that outlines the project requirements:

    Here are a couple of examples that my students have done in the past:

    I’m looking for a few organizations/people who wish to have a 3-week instructor-led online course developed. Projects would start the third week of September and end the second week of December. The organization would need to be available to provide subject matter expert support and design approval throughout the process. The student will setup a project plan so that you can agree upon deliverables and milestones. You will need to agree with the student what will happen to the project course at the end of the semester.

    Want an Instructional designer to create a 3-week instructor led online course for you? If you are interested, please complete the form below.

    ← Back

    Thank you for your response. ✨

    Feature image by Nick Morrison on Unsplash

  • Real or made-up

    Real or made-up

    I teach a couple of project based courses (actually three now). Students who are working typically use projects from their work – which is encouraged as it gives them real-world applicability. However, students who are not in a position to use a work-related topic are forced to choose something that isn’t real world – something they make up based on other experiences – I usually encourage them to pick something that is hobby oriented.

    I am wondering, however, if I should look to my network for ideas for potential projects. That is, I could ask people in my network if they had a project my students could work on. I’m sure I could find a few people willing to let an instructional designer take a stab at 3-weeks of online course content or a multimedia project. I could, but should I?

    I’ve been debating this. It would give my students a chance to do something that is real-world, but would also possibly add a layer or coordination – and my courses are already considered a heavy workload. That being said, they could get valuable real-world experience and connect with people.

    Then there is the whole work for free issue. This is something that is a special challenge. I don’t like the idea of taking away paid work because my students work for free – but also I don’t like that my students work for free either. I’d kind of like them to get a small stipend or something for their time. That being said, they need to build something – so they would be doing it anyways, and they would gain valuable work experience in the process.

    What are your thoughts on bringing in real-world projects for students to work on as part of the course? I could do it, but should I?

    Feature image by Thought Catalog on Unsplash

  • What I learned about online teamwork

    What I learned about online teamwork

    I have been teaching online teamwork for years. I know that my students were not taught how to work together in an 100% online format. For many of my students, this is the first time they have been asked to work in an online team. It means I need to teach them how to work in an online team – by teach I mean provide them with some tools that will help their work go smoother.

    I’ve also had issues over the years. No matter how much I “teach” them about learning online, I end up with at least one group, per semester that doesn’t work well together – that runs into conflict where I am left backchanneling with the different members of the team, which is not ideal.

    This semester I saw a change. I know that when online teams work well, they become a highlight of the students experience. They learn to love doing online teamwork (yes, it is true, it does happen!).

    I’ve been asked to share some of the things I do to help support online learners, learn how to do teamwork online.

    Setting up the teams

    Unless the students already know each other well, I avoid having students choose their partners. In an online classroom, it is especially difficult for students to get themselves into groups. I have also always hated self-chosen groups. It means that students go to with students they already know, making the teams less diverse. Also, there are always a few people left out of the process. It is especially difficult if you are different.

    I remember this happening in a senior class I was in during my undergrad. I was the only female in the class. We were supposed to pair up with people for projects. This is hugely awkward, and made especially worse because I didn’t know anyone else in the class. In the end, I ended up dropping the class, and the self-selected groups were part of the reason why.

    I make teams of 3-4 people – that way if you get one person who is not contributing it doesn’t ruin it for everyone, but also chances are you’ll make a good connection with at least one of your teammates. I find that more than 4 people in an online group means that the group spends too much time on meeting logistics, and has difficulty focuses on the group project. Less than 3 and they aren’t really groups, they are pairs, and that is a completely different dynamic.

    When I first studies online learning, the “best practice” was to use random teams. I used that method for several years. I used to let the LMS decide the groups. That didn’t work so well. I could usually tell by the second week of class which students should not be on the same team.

    This semester I tried instructor assigned groups. I created a class roster or a survey – both methods worked – although I like the roster so I don’t need to worry about students not being able to find each other. I asked students to list their name, how they wanted to be contacted, and what times of day they prefer to do group work. This actually reduced one problem with groups finding meeting times, as those who wanted to work during the workday (and not in the evenings) were placed in the same group.

    I also asked two other important questions. The first was, what skills do you bring to the group? The other was, what skills do you want to work on? This allowed me to ensure that each group had a diverse set of skills and when people wanted to work on something specific, I tried to put them with someone who was proficient at that skill. Using the roster which is visible to everyone, also meant that students could see who was proficient in the things they wanted to learn – and therefore, who they might ask for help from (either in that class or future classes).

    I think the instructor assigned groups was one of the biggest contributors to the increased quality of the student presentations. In all my classes this semester, they surprised me with the creativity of what they came up with.

    Readings

    Since I teach grad courses, my lessons involve some readings – my readings vary from semester to semester, but generally, I land on some form of this:

    Image by Angus Maguire, used with permission: http://interactioninstitute.org/illustrating-equality-vs-equity/


    I highlight from the beginning that the same is not equal. I try to give concrete examples within the context of the course – and highlight how divide-and-conquer is often not a fair way to divide up the work, but also misses the point.

    Roberts, T. S., & McInnerney, J. M. (2007). Seven problems of online group learning (and their solutions). Educational Technology & Society, 10(4), 257-268.

    I use this as the assigned academic reading. It highlights the common issues and helps students try not be the problem student. It also justifies the self-and-peer assessments that I give after the teamwork project.

    Tuckman’s 4 Stages of Group Formation: https://www.youtube.com/watch?v=OhSI6oBQmQA

    A 5-minute YouTube clip

    I find that some article or video that describes how groups form, helps students understand where their team may be. It helps them understand that they cannot jump directly to the “performing” stage. They need to get to know each other first.

    Rains (July 19, 2011). 10 Ways to check your ego at the door. Retrieved from https://www.americanexpress.com/us/small-business/openforum/articles/10-ways-to-check-your-ego-at-the-door/

    The next is an article or video related to checking your ego at the door. Personally, I think it is the ego of different students and that need to compete with one another (something they are taught throughout schooling) that gets in the way of group work. When those with louder voices (I don’t mean literally, I mean figuratively) think to check their egos, there is more room for everyone on the team to contribute.

    The Balance Careers (n.d.). 10 Tips for better teamwork. Retrieved from https://www.thebalancecareers.com/tips-for-better-teamwork-1919225

    I also like to throw in something relating to tips for better teamwork. I try to keep the reading short and easy, but also something that highlights the need for effective communication.

    Activities & Assignments

    Online collaboration tools, such as Doodle, Google docs, Google Slides, Prezi, Zoom, Slack …

    I curate a series of online collaboration tools and have an activity where each of the teams needs to use a few of the tools. The list of tools changes from semester to semester, as the technology seems to be ever evolving. I also let students introduce new tools – ones that I have not thought of.

    Team agreement – I’ve tried this starting with a blank page and also with a set of leading questions

    I give marks for the teams to create a team agreement. They are required to document how they will work together, how often they will meet, what their expectations are around turn-around time on communication, and other basic guidelines for their interactions. I ask them to talk about how they will manage conflict, and tell them that the answer to that question is not “go to the instructor”. That being said, I’ve had to change that a little and tell them to try something on their own first, but don’t be afraid to come to me if there are real problems.

    The one rule I make every group put on the list is “assume good intentions”. I also highlight to students not to misinterpret silence. Silence might mean technical difficulties. It is why when I don’t hear from students, the email I send is usually “are you having technical trouble with the assignment”?

    The project – ideally you want to assign something that is too big for one person to do alone.

    The best group projects are ones that need multiple people in order to complete them. If the project is too small, then it can be frustrating for students – in part because they feel that group work takes more time than them just doing it themselves. Ideally, you want them to need to work together to complete the task.

    I also highlight that at least part of the point of the group project is the group process itself. In my intro class, that is definitely the case. We largely have a group component so that students learn how to work as a group in an online setting. It also is a great way for students to get to know each other better. If students make good connections in their first class, they carry those connections into other classes. I think this is a critical part of being in a learning community – if each student can make a personal connection with at least one or two other students, that goes a long way to their sense of belonging in the program.

    Self and peer evaluation

    I didn’t used to do this, but it provides a way to ensure some accountability. If a group distinctly underperforms, it can help pinpoint the problem. Also, if someone is weak in an area, the evaluations can help identify that. It is a way to provide some constructive feedback to students who struggle with group work, to help them become better teammates.

    I am always aware with self evaluations that women tend to be overly harsh on themselves and men tend to be overly generous. Now this is not a truth for everyone, and should not be taken as such. It is just something that research has shown, and so I’m aware of it. If I find a female student rating herself harshly, when her colleagues don’t, then I know to highlight this to her. Now, I do this for all students not just the female ones, I’m just aware that it is a trend that has to do with cultural upbringing.

    The peer and self assessment is the only “individual” component to the teamwork project. If I find that one person did not adequately contribute to a team, I use this as a justification for giving one person a lower mark on the team assignment. It helps with the “freeloader” problem that is identified in the Roberts and McKinnerney article.

    What do you to help your online students work as a team? What strategies have worked for you?

  • Goingeast.ca – Scott and Becky’s grand adventure #whydomain

    Goingeast.ca – Scott and Becky’s grand adventure #whydomain

    In preparation for a course I’m teaching this summer that involves creating a domain for the purpose of hosting an ePortfolio, I tweeted asking for help asking for any resources that would help students choose a domain name. In doing so, Terry Green pointed out an activity called WhyDomain that is part of the Ontario Extend project.

    I decided to complete the WhyDomain questions based upon my first real blog, that is the blog where I really got my feet wet as a blogger. The blog is available at http://goingeast.ca/blog and most posts were co-authored with my husband. Until recently, this blog as hosted as a subdomain of goingeast.ca.

    As I worked through the questions, I did find myself thinking more broadly about blogging, and answering questions related to both Goingeast.ca/blog and this blog. What follows are the interview questions and my responses.

    What is your domain name and what is the story, meaning behind your choice of that as a name?

    Our domain name is Goingeast.ca. It took us quite a while to come up with the name. We started the blog to document our 16-month bike trip around the world. When we decided that we would go around the world until we got home, generally travelling in an eastward direction, we came up with the name Going East. We then did a search and discovered that Goingeast.com was already taken, we opted for using the Canadian domain – highlighting that we were Canadians who were going east.

    What was your understanding, experience with domains before you got one? Where were you publishing online before having one of your own?

    I had played with blogs using Blogger prior to starting GoingEast. I had two blogs, Becky’s ramblings which I imported the original posts, from 2007, to this blog; and a travel blog which I imported to Goingeast. Looking back, I’m particularly amused by the technology I used to blog back in 2007. It is amazing how far we have come.

    What was a compelling feature, reason, motivation for you to get and use a domain? When you started what did you think you would put there?

    As part of our preparations for a year+ cycling adventure, we had been following several different travel blogs. We knew that we also wanted to memorialize our trip with a blog. It also served as a way to keep our parents, family, and friends up-to-date on our adventures while we were on the road. In a way, we looked at blogging as part of our “job” as world travellers.

    What kinds of sites have you set up one your domain since then? How are you using them? Please share URLs!

    I played with wikis for a bit. I ended up decommissioning the site, the wiki is no longer available. Mostly, I’ve used WordPress to create a variety of different domains, including this one. Other blogs that I regularly contribute to are BCBecky.com, which is a blog that highlights my woes with the healthcare system. The name stands for “breast cancer Becky”. The other site I plan to maintain is livingpathography.org, which I created as a way to disseminate my dissertation. I’ll update it once my dissertation is complete.

    What helped you or would have helped you more when you started using your domain? What do you still struggle with?

    I don’t recall what helped me when I originally got started, but what helps me now is YouTube. Anytime I want to so something that I don’t know how to do, chances are someone has posted a YouTube video on it.

    What I struggle with mostly now is the need for feature images with blog posts. This wasn’t a thing when I started blogging. I am not so good at visualizing my posts or figuring out what a good picture would be. This is a lot easier on my travel blog site, but not so easy on my other sites.

    What kind of future plans to you have for your domain?

    I regularly check to see what apps are available. I’ve tried out Scalar for eBooks but didn’t really like it. I would love to have something like PressBooks available to help me self-publish eBooks. I’m also using this domain as an ePortfolio, which means trying to keep it up to date!

    My latest passion project is creating digital stories. I hope to use my blog as a way to describe the stories, but also to use the stories as a way to disseminate learnings from my dissertation.

    What would you say to other educators about the value, reason why to have a domain of your own? What will it take them to get going with their own domain?

    I think that everyone should learn how to own a little space on the internet. The reliance on other tools and hosts is one that can pose a challenge, especially when those sites go away. I also think there is a lot of value in understanding what goes into creating a website. There are a lot of useful technical skills – and understanding how to figure it out on your own is a skill in and of itself.

    What will it take? I hope to figure that out this semester as I teach students how to get setup with a domain of their own. The biggest requirement is for time and willingness to experiment, play, and figure out how to figure things out. I think after a couple of successes, students will gain a confidence level that will help them in all their courses, not just the one I’m teaching.

    And now, as I am forever challenged, I must find a good image to go with this post.

    Feature image CC0 by Alan Levine.

  • Digital Storytelling and Digital Pedagogy Lab Toronto #digped

    Digital Storytelling and Digital Pedagogy Lab Toronto #digped

    Last week, I had the privilege of attending a two and a half day workshop on digital storytelling at Digital Pedagogy Lab Toronto.

    My motivation for attending was first to get a chance to meet the amazing Helen DeWaard – a friend who I have worked with online for years but had not yet had a chance to meet face-to-face. It was awesome to share several meals with her, and to see that she is just as amazing in-person as she is online. I also had a chance to spend some time with Giulia Forsythe and to meet many new amazing people.

    I’ve also been interested in digital storytelling since I went to Digital Pedagogy Lab in Fredericksburg. There, I met the amazing Lora Taub and Jenna Azar whom I later invited to speak to my online class about digital storytelling. That session had a huge impact on me. I realized that I could use digital storytelling as a way to share my dissertation results. Segments of my personal story bring the results to life.

    When I saw the digital storytelling was a course option, I jumped on it. This was to be my chance to learn how to do this right. I already had some basic video editing skills, I just needed to learn how to tell a good digital story.

    Another reason I wanted to take the course was that I’ll be teaching digital storytelling in a grad elective that I’m teaching this summer. The course is about professional online presence (i.e. ePortfolio creation). I figured that digital storytelling is a great way for my students to tell the audience who they are – in a way that is unique to them. My theory is that it will help create interest in the ePortfolio.

    I cannot say that I learned anything specific during the workshop – except that it gave me confidence in my process and what I am teaching. I had to document my creation process for my students this semester – as I’m teaching a course on creating a multimedia project. It was affirming to hear that the process followed by others aligns with the process that I follow.

    My biggest questions coming out of the workshop are, what are the leading questions that I can use to help inspire learners to write the story? So far, I have:

    • What emotion do you want to convey?
    • What insight do you want to provide to your audience?

    These questions were not too difficult for me in the context of my dissertation, but I’ve been working on that for a long time. I don’t feel like I have enough leading questions for teaching my students how to come up with a good story to tell.

    What questions would you use to help someone create a story about themselves?

  • Student journals as instructor-learner interaction

    Student journals as instructor-learner interaction

    In past semesters, I’ve used the quiz functionality in Blackboard Learn to ask my students for weekly feedback. I ask them how the course is going and what is working for them and what isn’t work. I also ask them what their ah-ha moments were for the week. This serves two purposes. It tells me as the instructor what is resonating with students and what isn’t working, and it gives the students an opportunity to reflect on the lessons of the week which helps to deepen their learning. Using the quiz functionality felt a little like a hack – I provided commentary and feedback that required students to go through a convoluted process to read my feedback.

    This semester I decided to try something different. Rather than using the quiz functionality, I implemented journals using the blackboard learn journal functionality. I am loving it. Students are writing 2-4 paragraphs about the class. They are doing much deeper reflections, connecting the content to their lives outside the classroom. But even more important, they are using the journals to have a 1:1 dialog with me. Students are asking me questions that sometimes go well beyond the scope of the class – such that it already feels like a real connection. I feel like I’ll get to know my students better – but they will also get to know me better.

    The journal functionality isn’t completely user-friendly from an instructor perspective – like pretty much everything in Blackboard Learn – but once you figure it out, it is actually not bad. I am definitely spending more time than I did with the quiz because students are writing more, reflecting more, and asking more questions. I think it is definitely a way to enhance instructor-learner interactions in an online course.

    I did debate the benefits of journals versus blogs. The journal functionality means it is a private conversation between the student and me. A blog (even within BBL) would mean that students would be sharing with each other more – but they already do that in discussion forums and within the synchronous sessions. So, the discussion forums and breakout rooms in sync sessions provide opportunities for learner-learner interaction. The journal provides an opportunity for enhanced learner-instructor interaction.

    What things do you do in your online classes to enhance learner-instructor interaction?

    Feature image created using PresenterMedia.

  • Explainer videos

    Explainer videos

    For a while now, I’ve wanted to learn how to make explainer videos – those animated hand drawing videos that explain something. With the opportunity to teach two classes this semester, both with regular opportunities to create explainers, I figured now was the time to give it a try.

    I’ve published my first Instructional Design Explainer video – in this short clip (it is just under a minute), I describe how I view the differences between pedagogy, andragogy and heutagogy.

    Now, it is not perfect by any means, but it is not bad either. I’m sure that as I do more and get more familiar with the tools I’ll get better at it. One thing that I think will be interesting to see with time is how my “voice” changes – that is, how I change the way I write the script to be more in line with the genre. This is definitely going to take some practice.

    To create the video clip, I bought a license for software called Doodly. I’m using a basic license for now, as I don’t need a lot of the ready made assets. For videos, I opted to renew my license for PresenterMedia. I like their clipart in particular, and the license allows me to customize my images (e.g. I removed the shadow and reflection for the explainer video because it would look odd being drawn on the board). I also had to download Audacity – free audio editing software. I used Audacity to record the different clips, and put the clips and images together in Doodly to produce the explainer.

    I’ll be posting new explainers on topics relating to instructional design and online learning semi-regularly – at least that is my plan. If you want to be notified of updates, you can subscribe to my YouTube channel. If you have an instructional design topic that you’d like me to create a video for, leave a comment and I’ll see what I can do.

    Feature image by PresenterMedia.

  • Reflection snowballs

    Reflection snowballs

    I’m working on the content for the first week in a class on Adult Learning Theory. It is the first time I’m teaching the class, so I’m doing a lot of exploration for both reading materials but also different ways to engage students in learning.

    One idea that is key in my classroom is that of reflective learning. I’ve always found that when I spend some time reflecting, I retain a lot more information. Reflection is an important part of how I teach as well. We reflect a lot – sometimes to the point that students get sick of it. Anyways, this class, being a fair bit more theory oriented, will have more reflection. I’m looking for ways to bring reflection in beyond writing in a weekly journal.

    One of the articles I came across by Tricia Whenham on 15 Ways to spark student reflection in your college classroom, had an excellent activity that I’d love to try called reflection snowballs (see number 3 in the article). The challenge I have is that I teach online. I cannot think of how I might do the same activity in an online context. There is something important to the keeping each one separate, and each one being its own storyline, and the randomness that comes with the throwing of the snowballs across the room.

    Any ideas? Any thoughts on how one might do this in an online context?

    Feature image photosteve101 via Flickr

  • Instructional design podcasts

    Instructional design podcasts

    Ever since I attended DevLearn, I’ve been thinking about podcasts and how I no longer listen to them. One the same front, I’ve also been thinking about how I need to spend more time doing things that help me keep up-to-date with the latest thinking in the field, but also with various people in the field. 

    First I had to figure out when I would ever find the time to listen to a podcast. Since I don’t commute to work, that doesn’t work. Then it occurred to me, when I am not out hiking, I will often walk around the block – 2km or just over a mile. In that time, usually about 25 minutes, I could easily listen to a podcast or two. Then I realized that when I’m hiking alone, I could also listen to a podcast.

    Having a topic I want to learn more about, and having found a time that works, I decided to search for “Instructional Design” in the Podcast app on my phone. One of the ones that popped up is called Dear Instructional Designer. Now, while I’m walking or when I’m hiking alone, I listen to several podcasts – Dear Instructional Designer is one of them.

    In listening to her first weeks worth of podcasts (that is, season 1 episodes 1-5), I realised that I could use this content in a course I’m development. In that season, Kristin talks about how to get started with an ePortfolio. This is perfect because I’m working on a summer course where I guide students through creating ePortfolios. Even more important, she gives great tips on ways to create content for your portfolio. 

    My one challenge with using podcasts as class material is that I’m concerned about the students who don’t want to learn by listening. I’m also concerned about the extra time it takes – as listening to a podcast definitely takes more time than reading texts. I am also concerned about accessibility. Although she has a great podcast, I don’t see a transcript with the show notes or website – note that I’m not expecting her to have one, just that I cannot use the podcast for my class if I don’t have accessible versions of the content. I could, however, share it as a resource for Instructional Designers. 

    This season, Kristin is talking about working as a freelance instructional designer. I am finding her way of explaining things and insights really useful. They are something that many of my students might be interested in.

    Have you thought about using a podcast in your teaching? Is it accessible? If not how (or do) you deal with accessibility requirements?

    If you are an instructional designer, do you have a favourite podcast?

    Feature image by Patrick Breitenbach via Flickr.

  • Reflections on #DevLearn

    Last week I attended the eLearning Guild‘s DevLearn conference. This is the best conference I’ve been to for professional development for Instructional Designers that focus on areas outside of academia. The primary audience of the conference are those involved in the creation of eLearning materials or infrastructure for the corporate sector. There are several folks from higher ed, but this conference is definitely not an academic conference. Since I teach instructional design, I thought attending this conference would be a great way for me to discover some new tools / ideas to support my teaching while getting a sense of what the latest trends were.

    The first thing that struck me about this conference was that all four of the keynote speakers were women. I’m sure this was an intentional effort on behalf of the guild. There was no compromise in quality – each of the women giving keynotes had impressive qualification. The first three keynotes were amazing. I was sad to miss the last keynote as I had to leave to catch my flight. If I go again, I’ll try to make sure I book things so that I don’t miss any of them.

    The conference was a little overwhelming at first. There were over 3600 people attending. Large conferences like that don’t typically help me with networking. I didn’t personally met a lot of people. I gave out 1 business card. I did, however, get a chance to meet someone who was my student 2 years ago. That was pretty cool. I teach online so I rarely have a chance to actually meet students face-to-face.

    The conference expo was huge. I spend a few hours walking around talking to a random assortment of people. Mostly I was looking to see the types of technologies that were represented at the conference. There are a lot more rapid eLearning tools (e.g. Knowbly), with several providing access to the tools as web tools rather than things you need to download. Of course the big names were there too (Adobe and Articulate). I got a chance to see the latest version of Storyline, which had some great accessibility features, as well as the new web-based Articulate 360 product). There were a several companies providing tools that create learning games. I was a little disappointed in chatting with games people, as their focus was “games as motivation” rather than using gamification techniques within the classroom. There were several companies providing VR/AR tools and the eLearning Guild even put together a demo area where you could try some VR/AR (virtual reality / augmented reality) tools. One of the examples was teaching learners how to operate a forklift. It was neat to watch them, but I’m a little afraid of the use of them for technology sake, rather than for good pedagogical reasons. I didn’t attend any of the VR/AR sessions, so I cannot speak to how they are actually being used.

    The memorable sessions that I attended (each one an hour) were on: xAPI, Voice user interface (VUI) design, Diversity in eLearning, Synch session engagement, and Podcasting.

    xAPI: An Intro for Instructional Designers

    I attended the introduction to xAPI session. The presenter highlighted that xAPI is not “next generation SCORM” as it does so much more. When someone mentioned that xAPI is a renaming of TinCan, it suddenly became more familiar to me. SCORM, although originally intended as a way to share learning objects, it stands for Sharable Content Object Resource Model, turned into a way to import thing into and between Learning management systems (LMSs). The extent of SCORM data sharing involved very rudimentary things like pass/fail (that is, after completing the learning object, did the learner pass or fail – but provided no information on which parts of the learning object the learner succeed with or didn’t succeed with).

    xAPI on the other hand has a grammar (i.e. Actor, verb object; e.g. Clair read chapter 1) that makes it easier for content designers to communicate detailed information about the learners progress to the LMS or any other system that collects learning statistics.

    There was very little conversation about whether or not we SHOULD be sending this data, and about the learner’s right to know what data is being shared about their progress, but alas, that is a whole other discussion. This session was much more about what xAPI is and what you can do with it.

    BYOD: Beginner’s Guide to Designing a Voice UI Learning Experience

    I had never heard of “Voice User Interface” and definitely not within the context of learning. It had never occurred to me that I could use a device such as Amazon’s Alexa as a tool to support just-in-time or inquiry-based learning. In the session which is listed as BYOD – Bring Your Own Device and is meant to be more hands-on – the presenter provided a model or framework to help design Voice User Interfaces. Further, she provided an overview of a few tips and tricks.

    I cannot say that I remember anything specific from the session, other than the whole idea that Amazon’s Alexa can be programmed and tailored to your individual need, and the fact that there is an app store just for Alexa. This is a whole new world for me. I’m just not sure yet how it can or will be used for learning.

    Wonder Woman, Wakanda, and Work: Make Your eLearning Representative

    This was a fascinating conversation about critical eLearning, where we were questioning biases and assumptions in eLearning design. I talk about the need for critical instructional design when designing online learning, but it never occurred to me that this would be an issue also with corporate eLearning. Of course, the whole reason I never thought it was an issue is because I am white and I speak English as my first / primary language. In the environment where I work, I’m see to, mostly, not have an accent.

    This, however, might not be the general make-up of a given company. The presenters talked about knowing your audience and trying to make your eLearning both reflect your audience but also challenge stereotypes – for example, in your eLearning is the manager always male but the secretary always female? Are all your characters always caucasian, or do you have the manager as caucasian with an employee that is a person of color? It isn’t that you cannot have these scenarios, just that you should not always have these scenarios. You should be aware of your biases when selecting the characters in your eLearning.

    Interact and Engage! Activities for Spectacular Live Online Events

    This was my favourite session of the conference. The presenter, Kassy, was engaging. The content was also interesting. She gave me many ideas for ways in which I could do my first sync session of the year and make it much more engaging for my students – both engaging and a way for community building early in the course.

    She gave a simple recipe for creating engaging online synchronous sessions such as webinars and trainings:

    1. Identify the goal & objectives.
    2. Determine what’s social.
    3. Map the interactions to the features.

    Number 2 really resonated with me, as it is a key aspect of blended learning or using sync in an online form. It implies that if the aspect of the goal and objective is not social, then sync is not the right medium for the presentation.

    Number 3 was to look at the tool and really figure out what features you can use that align with the social interactions you want to make. You are always limited by your toolset, but often we don’t go beyond basic functionality. I’m guilty of that.

    Kassy and her husband wrote a book : Interact and Engage!: 50+ Activities for Virtual Training, Meetings, and Webinars

    I bought the book and hope to find some time to read through it before the beginning of next semester.

    Creating Learning Podcasts on a Shoestring

    The final session I went to was on podcasting. I find it interesting how podcasting is making its way into corporate eLearning. I was introduced to podcasting as a learning tool back in my early PhD days, as some of the professors in medicine where using them as a way to flip the classroom – specially the anatomy classroom. In the corporate world it is particularly useful for sales training, as it allows for training to take place while commuting. The session encouraged me to try podcasting as a way to deliver some of the “lecture” aspects of my courses that do not require visuals.

     

    Overall, at DevLearn, it met my objectives. I went there to see what the current trends in eLearning where. Along the way, I picked up several tips that will help my teaching. I think it is a valuable conference for all instructional designers.

  • Instructional design – professional development #devlearn and #dplToronto

    I have felt the need to do some professional development around my work as a Lecturer in instructional design. After my last leave, I am feeling especially disconnected from the industry – so I decided that I should attend the eLearning Guild’s DevLearn conference. I had been planning to attend back in 2014 before I was diagnosed with cancer and had to cancel everything. I didn’t get my act together enough to present at the conference, but I’m still a student, so this will be one of my last conferences as a student. I do wish more conferences would consider including an “adjunct” rate – however, this conference is very much an industry conference and not an academic one.

    Looking at the titles of the various sessions, it looks like I’ll be learning about: xAPI, Virtual Reality, Storytelling, Learning experience design, as well as what’s new in the various technologies that support learning development.

    I’m going into the conference with an open mind and no preconceived ideas of what I’ll take out of it. I do hope to meet more people in the industry.

    The other conference I’m looking at isn’t really a conference. This is a critical pedagogy lab – help in Toronto. The location matters – in that if it was held elsewhere in Canada I might not have made the effort to attend. Going to Toronto gives me an opportunity to deal with other logistics while I’m in Canada, as well as a chance to visit family. I’d excited that one of the streams is digital storytelling because it is an area of passion for me.

    I hope that between the two conferences, I’ll bring some interesting ideas that will transform my teaching (or maybe not transform, so much as tweak my teaching to make it even better).

  • Scaffolding, babies, and bathwater – #MOOCMOOC

    Today began an exploration into critical pedagogy and in particular taking a critical look at Instructional Design. What is interesting here is that I’m just about to start teaching a course on the Foundations of Instructional Design and Learning Technology. This is one of the first courses in an Instructional Design master’s program. It needs to contain the material necessary to set my students up for success in the rest of the program, but also in their potential careers as instructional designers.

    Digital Pedagogy Lab’s MOOC MOOC: Instructional design could not be any further from what I’m going to be teaching. My course is based upon the “science of instruction” and it provides what I like to call a “recipe” that anyone can follow. One of the first things I usually tell students is that instructional design is part science and part art. I can teach the mechanics of instructional design. Anyone that can follow the “recipe” can build OK instruction. These tools help ensure that the instructional materials don’t completely suck – but it doesn’t mean they will be good. There is some art involved in being a good instructional designer. To not recognize that is to devalue the talents of great instructional designers. It does a disservices to our profession if we only think of instructional design through the lens of Dick, Carey, & Carey’s “The Systematic Design of Instruction” (I use the acronym, ISD for Instructional Systems Design) – however, we also need to teach our students the foundations of ISD as they are useful tools, especially when you are tasked with the job of designing material that other people need to use for teaching.

    This week in MOOCMOOC, Sean challenges us with the term scaffold – saying that “any effort on my part to scaffold (and effort to scaffold learning at all) would be colonial, patriarchal, and disempowering” – In some ways I think it is too easy to just throw around words like colonial, patriarchal, and disempowering without actually unpacking it. Perhaps in the context of MOOCMOOC, which arguably is a connectivist style MOOC (or even perhaps a rhizomatic style MOOC), we can throw the idea of scaffolding out the door, but alas, throwing it away altogether is throwing out the baby with the bathwater – interestingly in one of the listed readings Sean and Jesse recommend involves a recommendation on keeping our babies and the bathwater!

    My immediate reaction to Maha Bali’s post about Messing about with instructional design, ADDIE, & Bloom is that I don’t want to throw out these tools. For that matter, I’m actually teaching my Foundation students what those tools are. I do not think they should be the only tools in an instructors tool chest, but I do think they should be there. They are, in some cases, training wheels for instructional designers. They are foundational. They are a starting point.

    My visceral reaction to the idea of scaffolding as patriarchal is interesting. Perhaps I think of scaffolding as matriarchal. I think of it as one of the ways I demonstrate caring for my students. I think the way I teach is fundamentally about scaffolding. It is about figuring out where students are. It is about providing a ladder when the wall is too high for them to get over. In some cases it is about lighting a fire under them to help them realize that they can jump over the wall.

    I’m not ready to throw out the idea of scaffolding. I do not believe it is patriarchal nor disempowering (I cannot speak to colonial because I do not have a non-colonial context). When students don’t know where to start, giving them a starting place is empowering.

    Me thinks I might be failing the course on Critical Instructional Design 😛

  • When teaching online doesn’t mean ‘at a distance’

    I was introduced to the study of education through an online masters degree. My masters was an excellent program, and as such, it has set my context for what good Masters level online education should look like.

    When I have had the opportunity to design and teach online courses, I took many of the lessons from my masters and applied them to the online classes I have designed and taught. I found that these lessons worked well, however, this last semester there were some things that didn’t go as well as they should have. I had failed to account for the fact the university I was teaching at, and the program I was teaching in, was predominantly face-to-face. For the most part, my students were not taking the course ‘at a distance’ (3 of 30 were not in the city). My previous experiences with online courses, both as an instructor and as a learner, had been in the context of completely online programs. Learners come to the course from various locations. Learners choose to study online, they choose online as their primary means of study, and they were committed to the processes involved with studying online. Even though the course I taught last semester was completely online, the face-to-face culture of the university, and the lack of ‘distance’ for most of my students, had a large impact on how the student studied. It is also important to note that the course was only offered online, so if students wanted to take a technology course as part of their masters, the only option they had was in an online format.

    The part of the course that was particularly at issue was the group work. In online courses, group work provides an opportunity for students to learn how to collaborate online, but also helps online students build connections with their peers. If you don’t have group work, you don’t have a chance to work with each other beyond discussions in the online forums. Group work helps cohorts become more cohesive learning communities.

    I added a group work component to my online course, in part because I wanted my students to experience online collaboration. Rather than talking about online collaboration tools (e.g. Skype, Google Docs, Hangout, Prezi, …), a group project provides them with the opportunity to actually work with online collaborative tools. According to best practices in online learning, I randomly assigned my students to groups. Several of my students thanked me for this, others critiqued the group assignment for having groups that were too large (they were groups of 5). I was looking forward to hearing how my students would be transformed from hating group work to loving group work. Unfortunately, for most of my students, that did not happen. I had not accounted for the overwhelming influence of the face-to-face culture and the lack of distance.

    My first mistake was that we did the initial group activities too early in the course. Because both sections of the course had wait lists, within the first two weeks students were dropping and being added to the course. So, when we did a group forming, storming, norming activity in the second week, group membership was still changing. The group assignment wasn’t due for another four weeks, which meant that any norming that did happen in the second week, was forgotten by the time the students actually started performing.

    I had also failed to provide adequate scaffolding. I had expected that students taking an online class, whose topic was emerging technologies, would have been keen to use online technologies to approach group work. In addition, I had failed to appreciate the effect of not having a proper online collaboration orientation. At most online universities, these core skills are usually developed within the first semester during some form of orientation to online learning course. In my masters program, we had a six-week course dedicated specifically to what it meant to learn in an online environment. This involved activities that allowed us to learn how to do online group work effectively (which looked a lot different before Internet-based audio was an option). In a predominantly face-to-face university, there is no orientation to online learning. Most of my students had not taken an online class before. When given the challenge of group work in the online course, they drew upon the skills they had developed in their other classes. They used online collaboration tools (e.g. Doodle) to schedule face-to-face meetings!

    Unfortunately, the groups that did most of their group work face-to-face did not have the transformative experience which I was hoping for. Worse, the groups that worked together in a hybrid format (with some face-to-face and some at a distance) experience conflict relating to students at a distance feeling like their contributions were not being heard. Many of my students only learned of the challenges in group work, and interpreted it as challenges in online group work. Most concluded that online group work is better if you can meet face-to-face first. They lost sight of the ‘process’ of group forming and performing, and how this could be done online. Of the six groups in my course, only one group did their group project at a distance. This turned out to be the group that did the best on their presentation. What they produced showed a deeper level of thought regarding the topic, and a more cohesive overall presentation. This group also reported having enjoyed the group work experience (so it wasn’t a complete failure).

    What I have learned from this is that we cannot simply take practices that work well in the predominantly online distance education university and expect them to just work in the predominantly face-to-face universities. Many of the best practices in online learning make the assumption that learners are ‘at a distance’ and that the opportunity to meet and work together face-to-face is rare or not possible at all. When students choose to meet face-to-face, and the opportunity exists throughout the course, the dynamic of the online classroom is different.

    I’d love to hear more from those of you who have experience teaching online both ‘at a distance’ and online in a non-distant setting? With the move to see more online classes offered at traditional universities, where students are physically on campus, different best practices must be emerging where online doesn’t mean ‘at a distance’. What are the best practices for non-distant online education?

  • Looking for advice on class collaboration tool

    I am designing an online course for a college certificate program on Engaging Mobile Learners. One of the activities in the course is to have learners investigate different mobile learning pedagogies, based upon the framework I start to described here – specifically – pedagogies that: replace, enhance, or transform learning activities. 

    What I'm looking for is a good free online tool that allows learners to contribute content in a structured manner. This would be ideal for a wiki – however, my experience with Wikis is that most people don't know how to use them properly such that someone needs to spend a fair bit of time cleaning up the information that has been added. I'd rather have something that won't require too much of my time to manage the information being added.

    I suppose I could use something as simple as a shared Google doc or Google spreadsheet.

    I'm just wondering if there is anything else out there that might do a better job for what I want to do? An added bonus if it works well on a variety of mobile devices!

    Any recommendations?

     

  • Are professional education master’s programs broken?

    Education is a weird field of study (at least in North America). The undergraduate degree in education is a professional degree, intended to provide certification for those wishing to teach in the K-12 school system. It is very much "teachers college". If one wants to learn to teach adults, especially in the context of workplace learning, then a more appropriate degree is a graduate certificate or masters degree.

    However, in order to teach at the Masters degree level at most universities and colleges, one must have a PhD (or EdD). What this means is that, for the most part, if you want to teach people how to teach in the corporate sector you must be successful in the academic sector. It also means that we have university professors, who have little or no experience in the corporate sector, teaching us to how teach in the corporate sector. 

    As someone who has a passion for teaching professionals how to integrate technology into their lives and into their teaching practices, I find this situation rather frustrating. In order to do what I have a passion for, that is online teaching in educational technology and instructional design, I first need a PhD. Everytime I find myself jumping through yet one more hoop in the process of getting a PhD (it is more of a professional hoop-jumping degree than anything else), I wonder, why I need a research degree in order to be permitted to teach what I have been doing professionally for 15 years? 

    To me, this is clearly a place where academia is broken. We need to either start issuing undergraduate degrees in adult education / workplace learning (as you only need a Masters or professional experience to teach in undergrad), or we need to start looking into who is teaching in these Masters programs. If you are looking for a degree to help you improve your workplace learning, and your professors have only ever worked within academia, can they teach you what you need to be successful?

  • MOOCs and Online Learning #wweopen13

    Various discussions at the MOOC symposium and eLearning, highlights that one of the side effects of the popularity of MOOCs in the US has been the equivalence of MOOCs to online learning. Those who don't know any better, assume that MOOCs and online learning (such as courses offered for credit by universities and colleges) are the same thing. From a positive point of view, this has meant that online learning has recieved a rise in credibility. Universities and Colleges who had not previous considered online learning are now putting in place stragegies to make the leap. Learners will soon see many more opportunities to learn online.

    An unfortunate side effect of equating online learning to MOOCs is that those who are new to online learning and are being asked to convert face-to-face courses to online think that their online courses need to look like MOOCs – some of which are quite poorly designed! In MOOCs, when you have classes involving thousands of students, the focus is on content-learner interaction – that is, you produce high quality content that the learner interacts with. See Anderson (2003) for more information on the different types of interaction in distance education. Note that I changed the direction of the focus – from leaner-content to content-learner – this is intentional, as the xMOOC focus has very much been on pushing the content to the learner in the form of didactic presentations. For example, many of the xMOOCs are very video driven. With a large anticipated audience, and often at least partially funded out of marketing budgets, universities such as Stanford are raising the bar on video production. For an xMOOC to be good, among other things, it needs to have high quality video presentation. This is something that is just not feasible (or necessarily desirable) for formal online learning.  When you have a class of 30 students, which is more typical in formal online courses, the focus should not be on content-learner interaction; rather, the focus should be on learner-learner interaction and learner-teacher interaction. A good online course does not need the high quality production that an xMOOC has, it isn't about marketing the university or boosting the ego of the presenting professor. The focus should be more on creating meaningful experiences for the learners – which doesn't require high production costs – rather it requires thoughtful learning design, which is mindful of the medium, but also mindful of the learner circumstances. 

    Now another area of concern regarding online learning is the cost. Online learning is often seen by the organization (e.g. universities and colleges) as way to save money – unfortunately, this often translates into poor compensation for online instructional designers and instructors. MOOCs may be able to help this in some ways, as instructional designers and online instructors can draw upon excellent content which is often (but not always) provided using open access systems, thereby reducing the efforts associated with creating excellent learner-content interactions. This allows the online instructional designer and instructor to focus on the learner-learner and learner-teacher interactions. Unfortunately, I fear that any "savings" in this model will unfortunately go into the pockets of the organizations, rather than the pockets of the already under-compensated instructional designers and instructors.

    So, the MOOC affect on online courses is a mixed blessing. Learners may very well benefit from the increase in the availability of online learning options, organizations will benefit from branding and perhaps lower cost for higher quality online course content materials, but online instructional designers and instructors won't see any increase in compensation, but will see an increase in expectations of quality from both learners and their organizations.

    Do you agree? Am I sounding too pessimistic here?

     

    Reference

    Anderson, T. (2003). Getting the mix right again: An updated and theoretical rationale for interaction. The International Review of Research in Open and Distance Learning, 4(2). Retrieved from http://www.irrodl.org/index.php/irrodl/article/viewArticle/149/230

  • eLearning Project Management Triangle

    In project management, engineers have long told project managers that they can have it: Fast, Cheap, or Good – pick any two. The idea is that the creation of a new product requires trade-offs between these three elements. For each element that you want more of, you need to compromise by having less of another. For example, if you want it fast and good, you need to compromise by spending more money (for more information Google "Project Management Triangle").

    Recently, I have been involved in several different eLearning projects and I have been reflecting on how the project manage mange triangle applies to eLearning. In my view, there are three key factors in the design and development of new eLearning: good pedagogy, multi-platform support, and cost/time. I describe each of these below.

    Screen Shot 2013-09-04 at 6.24.39 PM

    Good pedagogy refers to creating engaging eLearning. What is engaging? Cathy Moore (http://blog.cathy-moore.com/) does a great job of providing one technique (action mapping) for designing engaging eLearning. The idea is to avoid creating eLearning that is simply a knowledge dump, and to try engage the learner in the content. Engaging eLearning also provides the learner with job aids, that can help them apply the learning to their real world context.

    Multi-platform support refers to the ability to access the eLearning from different devices, such as PC, Mac, tablets, and SmartPhones. 

    Cost/Time refers to the ability to develop eLearning quickly in a cost effective manner. Unlike the project management triangle, I lump these two into the same item as I believe the two are so tightly coupled that they go hand-in-hand. The use of a rapid eLearning tool such as Articulate Storyline, Adobe Captivate, and Trivantis Lectora allow you to delivery eLearning faster and with lower development costs.

    Like the project management triangle, these three items form a triangle of trade-offs. For each one that you prioritize, you need to compromise by having lesser of one of the others.

    For example, if you want true multi-platform support, then you need to create different learning designs for each of the platforms. Each platform that you support limits the type of interactions you can include in your learning, so you need to adapt the design for each platform (e.g. if you are designing for a Mac or PC, you can provide Word documents as job aids, if you are designing for a tablet you can create interactive check lists as job aids). In addition, if you customize your design for each platform, you increase the cost/time to deploy.  

    Rapid eLearning tools allow you to develop eLearning with a lot less effort; however, they are not without their limitations. Each tool is has been created with certain features as a priority. None of them do everything well, and each has its foibles or issues. However, using a rapid eLearning tool allows you do develop something quickly that is easily editable/updatable. Programming eLearning without a rapid authoring tool gives you unlimited flexibility, but it will also take a lot of time and will more difficult to update or maintain.

  • Ease-of-use and Usefulness as Measures of Attrition in MOOCs (#CFHE12)

    As I reflect upon my participation in this MOOC (#CFHE12) and the MOOC that just ended (#MOBIMOOC), it occurs to me that MOOC design could be informed by the Technology Acceptance Model (TAM). The TAM indicates that the two most important characteristics in voluntary technology adoption are ease-of-use and perceived usefulness (Davis et al, 1989). This can be expanded upon to hypothesize that: if a learner finds it easy to participate in the MOOC and the learner finds the content useful, then the learner is more likely remain a participant. So far, I have seen a lot of the MOOC design focus on the content of the MOOC, and perhaps the structure of the content, but has enough focus been given to the usability of the MOOC?

    From my recent experience in MobiMOOC and now in CFHE12, I now see that usability of the MOOC has been my biggest barrier to participation, with usefulness coming in a close second. 

    For example, MobiMOOC began well. I found it easy to contribute to the Google Group, and I could easily follow what was happening in the groups on my iPad. However, in week 2, with the introduction of the tree structure and a different discussion platform, I quickly felt barriers being erected. It became harder and harder to find the time or energy to overcome the hurdles to participate. In week 3, this challenge became unsurmountable, I couldn’t find the active discussions as I didn’t have time to check each new group when I stole some time to MOOC. By the time I reached the end of week 3, I found myself checking in on  eight discussion groups, most with very little actual content. I could easily see how someone who was participating peripherally wouldn’t be bothered to jump over these barriers every time they wanted to participate. With every extra click, I could see people not bothering.

    In CFHE12, the first barrier to participation I encountered was the login challenges with D2L. When I found the time to make my introduction post, I couldn’t login. I almost gave up completely, but found myself drawn back into it later in the week after addressing my second barrier. The second barrier for me was learning how to use D2L on my iPad – the interface wasn’t obvious. This was also complicated by the login issue, as my initial attempts to use D2L were not successful. Once I figured it out (mostly anyways, I still don’t know how to mark discussion posts as “read”), I was able to contribute. I realized, that for me, the ability to MOOC from my iPad is critical! It means that I can MOOC when I’m doing other things (like eating or sitting at the airport waiting for my plane). When I’m in front of my computer I’m working. I can rarely spare the time to participate in the MOOC–This actually related to the perceived usefulness measure, as this time around, I didn’t find the content of MobiMOOC or this MOOC to be important enough to make it a priority–However, when I’m not at my computer, I’m free to do the things I “want” to do rather than the ones I “need” to do. This means that I am much more likely to participate in a MOOC from my iPad than I am on my computer. 

    The relationship between ease-of-use and perceived usefulness to MOOC participation levels is a hypothesis that I’d love to have the opportunity to test, but do not foresee the opportunity to do so in the next year or two. If any MOOC builders/designers out there want to collaborate, I’d be happy to help integrate the evaluation of such a hypothesis into your MOOC.

  • Using a MOOC to Teach Emerging Technologies #MOOCMOOC

    One of the suggestions for today's #MOOCMOOC activities is to "Outline, draft, narrate, or otherwise create a plan for your own MOOC". I had actually started doing this when I noticed yesterday's involved creating a Storify document. My immediate thought when I saw the Storify activity, is that this MOOC has involved a lot of emerging technologies. I found myself wondering, what is the pedagogical purpose of these activities?, which led me directly to the idea of incorporating a MOOC into an Emerging Technologies in Education course, that is, a hybrid online-MOOC credit course.

    For clarity in this post, I will refer to the students in the Emerging Technologies course as "learners" and the students in MOOCs as "participants".

    The MOOC within the course serves multiple purposes: it provides learners with an opportunity to experience a MOOC as a learner (I consider a MOOC to be an emerging technology), and it provides learners with an opportunity to faciliate a topic using several emerging technologies.

    Below is the syllabus for the course. I'd love to hear your comments on the course syllabus:

    • What issues do you see with it?
    • How would you improve it?
    • Would you take such credit course?
    • Would you teach it?
    • Would you participate in a MOOC led by learners?

    If you know of any Master's programs that are looking for instructors to facilitate such a course, I'll be available starting September 2013. I expect to have completed most of my data collection for my PhD by that time.

    You are welcome to use/adapt my syllabus provided that you credit my contribution and let me know. I'd love to hear how it goes.

    Emerging Technologies in Education

    Emerging technologies in education is a 12-lesson online course that explores the use of emerging technologies within the field of education. Throughout this course, learners are exposed to emerging technologies. Through their exploration and hands-on project, each learner will develop their own framework for evaluating emerging technologies within their teaching context.

    (more…)

  • Context is king

    In the 90s and early 21st century, a common expression in eLearning was that “content is king”. What that meant was that when you created eLearning, its measure of value was based mostly on its content. If you were delivering good content, then you were creating good eLearning. There was a lot of eLearning out there, but the good stuff was the stuff that provided useful content.

    Today, based upon that same measure, there is a plethora of “good” eLearning – that is, with a few hours of Internet searching you are likely to find good content on pretty much any subject. Today, the field has shifted. In today’s world, good eLearning is now measured by “context”. That is, how applicable is this eLearning to my specific context. Since, I have a lot to choose from, I now need to figure out how to find the right eLearning to meet my needs.

    As an educator, the term that I like to use to call myself is a “curator”. My job has shifted from that of someone who creates content to someone who curates content. My role is to find the “good” stuff that is already available and repackage it to align with the specific context of my learners.

    In today’s world of eLearning, “context is king”.

  • Theories – descriptive/prescriptive learning theories / instructional design theories

    Theories – descriptive/prescriptive learning theories / instructional design theories

    Today’s big idea is about theories – the different between descriptive theories and prescriptive theories and two specific types of theories: learning theories and instructional-design theories.

    I began the day by reading about activity theory – a descriptive theory that was being used to describe some aspects of faculty development. Descriptive theories are concerned with providing a description of what people actually do. “Descriptive learning theories make statements about how learning occurs and devise models that can be used to explain and predict learning results.” (Ullrich, 2008, p.37).

    Activity theory provides a useful lens “to highlight problematic features of the learning and teaching setting” (Issroff & Scanlon, 2002, p.83).  A similar descriptive theory, actor-network theory, provides a means of analysing the power relations within an organization, which was used by Fox to criticize communities of practice theory (COPT) for its lack of attention to issues of power and inequality within the communities (Fox, 2000).

    Communities of practice theory is interesting, in that it seems to want to cross the bridge between prescriptive and descriptive theory.  In the book Cultivating Communities of Practice (2002), Wenger, McDermott, & Synder provide descriptive criteria for what consititutes a community of practice, and they provide guidenance on how to cultivate such communities. Boud and Middleton, however, says that communities of practice are indeed not easily cultivated because “people have explicit contacts for learning, some of which are determined by structural relationships, others of which are created informally.” (Boud & Middleton, 2003, p.200). Personally, I believe that COPT is useful as a descriptive theory, but requires too much effort (too many resources) to be useful as a prescriptive theory.

    In my reading, I was looking for theories that would directly inform the way I design faculty development, and the descriptive theories that I was reading about only provided a mechanism for analysing the results of the learning activity. What I really wanted was a prescriptive theory – one that tells me how I should be designing something.

    I had thought that learning theories could fall into both categories: descriptive and prescriptive. Reigeluth, however, says that “learning theories are descriptive. They describe how learning occurs” (1999, p.12). For prescriptive theories, I need to look for instructional-design theories: “instructional-design theories are design oriented, they describe methods of instruction and the situations in which those methods should be used, the methods can be broken into simpler components methods, and the methods are probabilistic.” (Reigeluth, 1999, p.7). That being said, “learning and development theories are useful for understanding why an instructional-design theory works, and, in areas where no instructional-design theories exist, they can help an educator to invent new methods or select known instructional methods that might work.” (Reigeluth, 1999, p.13)

    In short, my big idea for today is that if I want to find theories that will tell me how to design instruction, I need to look into instructional-design theories. If want to know why instruction works, then I should look at learning theories.

    References

    Boud, D., & Middleton, H. (2003). Learning from others at work: communities of practice and informal learning. Journal of Workplace Learning, 15(5), 194-202. doi:10.1108/13665620310483895

    Fox, S. (2000). Communities of practice, Foucault and actor-network theory. Journal of Management Studies, 37(6), 853-868. doi:10.1111/1467-6486.00207

    Issroff, K., & Scanlon, E. (2002). Using technology in Higher Education: an Activity Theory perspective. Journal of Computer Assisted Learning, (November 2001), 77-83.

    Reigeluth. (1999). What is instructional-design theory and how is it changing. In Reigeluth (Ed.), Instructional-design theories and models: A new paradigm of instructional theory (Second., pp. 5-29). Mahwah, NJ: Lawrence Erlbaum Associates.

    Ullrich, C. (2008). Descriptive and prescriptive learning theories. Pedagogically founded courseware generation for web-based learning (pp. 37-42). Berlin: Springer. doi:10.1007/978-3-540-88215-2_3

    Wenger, E., McDermott, R., & Synder, W. M. (2002). Cultivating communities of practice: A guide to managing knowledge. Boston: Harvard Business School Press.

    Feature image by Free To Use Sounds on Unsplash

  • Does a MOOC need a needs analysis? #change11

    This post was inspired by George Siemens post on Who are MOOCs for? Confused personal thoughts. In his post, George mentions that in creating MOOCs he hasn't really considered who the courses are for? Rather, he puts the course out there and allows anyone interested to join in.

    That got me wondering, do we need to do a needs analysis, and what the implications are of not doing one? I think that bringing together experts for conversations is definitely a valuable activity, but if you haven't thought about your target audience, then how do you know what level to talk to? That got me thinking that, if we don't do a needs analysis or at least think about who our target audience is, then aren't we just presenting to ourselves? Or clones of ourselves? That is, we are expecting that the audience shares the same characteristics as we have ourselves. Might that be why those who are successful at MOOCs are highly independent learners? Because the hosts of MOOCs are also high independent learners and the courses are built without intentional consideration for the target audience?

    In the first MobiMOOC paper (being published as part of the Conference Proceedings at mLearn), we mention a desire to see more participation from BRIC countries (Brazil, Russia, India, China) as well as sub-sahara Africa. If we really want to see more participation from these areas, should be not be involving people from these areas in the design of our MOOCs? Perhaps bringing in some collaborators from the areas we wish to see more participation? The involvement at an organizational and design level will most definitely make the MOOC more dynamic and interesting – perhaps even make it more attractive to people from different cultures and from different socioeconomic classes too!

    George – thanks for kicking off the blogging. I'm happy to be MOOCing again 🙂

  • Teaching at University and Student Learning

    Another semester has begun. My focus this semester is much more on learning theories and teaching with technology. I'm taking three courses: Epistemologies, Integration of Technology in Education, and Undergraduate Teaching Pedagogy. In addition, I plan to lurk and occasionally blog in the Change MOOC.

    Today's reflection is about the role of the university professor in undergraduate education. I've been involved in several discussions over the last couple of days about the role of the professor. The area that I found particularly interesting was surrounding how much "control" the professor should have over a students learning. This topic comes up regularly in discussions about whether or not students should be allowed to use laptops or mobile phones in the classroom. One of the main motivations for banning the devices is that the students "get distracted" and spend their time on Facebook rather than engaging in the class.

    I have two key responses to this argument. The first is that if students are Facebooking, that is a sign that you as the professor are not engaging them – that is, the students that are Facebooking are most likely bored. In my defence – as I am someone who does occasionally Facebook in class – is that I only do it when I can't hear what is going on, or if I am finding the content of the presentation particularly boring. So as a professor, I can see the number of students in the classroom Facebooking as a measure of how engaged they are in the content.

    The second response I have is, who is responsible for students learning? I think that the professor is responsible for creating an engaging environment where learning can occur, but I think the students themselves must take responsibility for their own learning. If students are easily distracted by the devices, then they should know to turn them off themselves. They don't need a professor to mandate it. We aren't talking about children anymore – we are educating adults. We need to stop treating them like children.

    Of course, counter to this, is the question of how much scaffolding do new undergraduate students need? Most come from an environment (high school) that was highly structures and most distractions where removed. When they enter university, their lives are full of distractions – so how much help should professors be providing to help them adapt to the new environment?

    So, in my classroom laptops and mobile phones will be welcome (big surprise here!). But, I may be inclined to mention basic etiquette at the beginning of the classes – especially for first year students. This etiquette would include things like: turn off the sound on your phone AND your computer – I don't want to here beeps, and if you must answer the phone (some students are also parents, and that phone call IS more important than the class) then they are to leave the room to answer it. Frankly, these should be pretty obvious, but alas, it may need to be said.

  • A place for audio

    This week the discussions around the edublogs are about the role of audio narration in eLearning. Both Cathy Moore and Ethan Edwards re-enforce the research that audio narrative that is the same as the text presented on the screen actually hurts learning. One reason for this is that learners are forced to go through the material at the pace of the narration, which slows the learner down. It doesn't allow the learner to skim past content that they may already know. 

    The recommendation in Ruth Clarke's book, E-Learning and the Science of Instruction recommends the use the audio, but in a different manner. It recommends that audio be used instead of text on the screen – so the text is not duplicating the audio, rather the audio is the script which is backed up by graphics on the screen. The specific recommendation is "we recommend that you put words in spoken form rather than printed form whenever the graphic or animation is the focus of the words and both are presented simultaneously." [p. 86, 2003 edition]. But it makes me wonder, does this not also slow down the learner? 

    Personally, I think there is a place for audio in eLearning. I agree that it isn't about duplicating the written word – it is about presenting the information in a different way. When I've done audio-based eLearning it was because the modules where short (5-15 minutes), and we needed to ensure the learners did not skip content. Everything that we presented was important, and even if the learner "thought" they knew the content, we needed to ensure they heard it. This is a case where the instructional design called for the use the audio.

    Another place for audio is the telling of stories. A story told with audio, or better yet a simple animation and audio, just feels like a better learning experience than one that is strictly written. Perhaps learners could be given the option of reading the transcript or playing the audio? That solves learning control problem (that is allowing the learner to progress at their own pace) while at the same time providing a richer learning experience for anyone wishing the auditory experience.

    Or is the real reason not to use audio a cost one? Good audio isn't cheap – good enough audio might be. With the ability to easily outsource voice talent and audio recording (using online contracting firms like odesk), you can create audio for as little as $3/minute (less if you don't need an American English accent). 

    So I agree that we should not use audio to simply read text that is on the screen – but there is a place for audio in eLearning. Are we dismissing it too quickly?

     

  • Innovation in eLearning

    Whenever I get the chance to talk to other training professionals, I ask the question "what does innovative eLearning look like?". So far, the biggest thing I've seen in "innovation" is a design characteristic rather than a technology. The designers build "choose-your-own-adventure" type scenarios that require the reader to use critical thinking skills rather than just memorization.

    Here are a couple great examples:

    • Cathy Moore does a great eLearning module (just using Powerpoint) on cultural awareness in Afghanistan.
    • Tom Kuhlmann gives a demonstration showing a scenario based security eLearning module built in Powerpoint and Articulate. He is actually showing what Powerpoint and Articulate can do, but it is the design itself that makes the module interesting.

    I haven't yet found the opportunity to implement this type of learner activity, but I'm definitely looking forward to when the opportunity will present itself.

    … and I'm still looking for examples of innovative eLearning.

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